Controls:

WASD - Move

Mouse - Aim

Mouse Right Click - Interact or Buy

Mouse Left Click - Shoot

Objective: 

Collect coins, purchase randomized weapons and defeat enemies. Take a visit to the basement to trade your weapon for coins, purchase ammo for the weapon you've been liking or buy a snack to boost your health. Make your way to the red exit door to escape this zombie infested diner!


Weapon Parts:

small gun: less damage, shorter range

bigger gun: more damage, longer range 

single bullet: faster cooldown

triple bullet: longer cooldown 

# ammo: makes you heavier, affects your speed 

Note: Unfortunately, it plays a bit clunky and the game is not fully complete/balanced. Hope you enjoy regardless! Made for the Wanna x Yam Game Jam 2022 but removed since I'm a host.

Music track used

Comments

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I tried to play this game for longer than I could, but I still was not able to progress much in it. I think the amount of content you made for it took a toll on some aspects that needed more attention.

graphically speaking, it looks very cute and charming. Post processing effects make that even better, and the funny enemy walking animation truly made me chuckle every time I saw them, especially after seeing their brains flipping on top of their heads haha.

The SFXs were nice and not too distracting.I truly feel like everything came together very harmoniously. The graphics and easy to pick up controls truly sold me on giving this as much a try as possible.


The only thing that didn't allow me to enjoy the game that much were the bugs. There are fun bugs, and there are those pesky ones that never stop bothering you.


The Bugs I encountered:

The biggest offender is the buggy collisions. Anything that stops you from moving, will stop you from moving  one way or another. If you get sandwiched between a solid object and 2 enemies, GGS.

You could get pushed through walls and get stuck outside the level. Now that was pretty unexpected XD :

https://imgur.com/a/O25g62b

You die, but you still have 1 life left? When this one happened, I was just transitioning into the basement, bam! Ripperoni. I later noticed this happens everytime you die, so it's just a small visual thing.
https://imgur.com/a/D1O2D5i

The Gameplay:

Now, the issue here is that enemies are just bullet sponges and bullets neither hurt them much, nor come in good quantity. I honestly feel like the game could've used a bit more of a transition of: hey, you get 1-3 baddies well spaced out, and more down the line. The 3 burst gun was neither fun nor useful. This is a bit rare since these are the weapon types to be a bit op but super fun.

I'll definitely give this game another try tomorrow, or tonight to see if I can beat it.

Hey!! I truly appreciate the review and it's nice to see you on here again. Unfortunately this game is quite janky especially in terms of the movement and balancing and the amount of bugs. I definitely should have tried to make it easier to offset that before submitting to the jam. When the dev gets frustrated with their own game, you know something is wrong haha Should have realized while testing. I'm a bit embarrassed about uploading it in this state haha.

Thank you for the lengthy breakdown. My direction for this game and game jam was a bit all over the place and I think I went for too much this time around. I've always wanted to make a shop though, so it was fun bringing that to life! Thanks for playing and checking out my stuff <3

Don't feel embarrassed in the slightest. Go check out mine and you'll get a good kick out of my jams haha. You got a shit ton done, so this is a massive thing to overcome. Since I know C#, I'll definitely dive deep into Unity to see what it feels like. My Expereince so far is with Gamemaker and Godot, nothing 2d with Unity.

Don't let this discourage you, you will only get better from here on. Looking forward to more of your games <3

Haha thanks again for the comment! I hope you get to give Unity a try :) Would also love to see you join our game jam next year if that interests you plus you give such great feedback, a lot of people would appreciate that!

I will for sure. I also joined the discord. So it's time to grind the engine, and enter some jams here and there.